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12 년 전 | |
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| src | 12 년 전 | |
| www | 12 년 전 | |
| LICENSE | 12 년 전 | |
| README.md | 12 년 전 | |
| plugin.xml | 12 년 전 |
A bunch of local notification plugins for Cordova 3.x.x
by Sebastián Katzer (github.com/katzer)
iOS
See Local and Push Notification Programming Guide for detailed informations and screenshots.
Android (SDK >=11)
See Notification Guide for detailed informations and screenshots.
WP8
See Local notifications for Windows Phone for detailed informations and screenshots.
Windows Phone 8.0 has no notification center. Instead local notifications are realized through live tiles updates.
Cordova will check all dependencies and install them if they are missing.
Through the Command-line Interface:
cordova plugin add https://github.com/katzer/cordova-plugin-local-notifications.git
Through the Command-line Interface:
cordova plugin rm de.appplant.cordova.plugin.local-notifications
RECEIVE_BOOT_COMPLETEDpermission on Android.cancel on iOS did not work do to wrong param type.cancel & cancelAll remove the notification(s) from notification center as well on Android.add() function now returns the id of the created notification.title property.cancel on iOS did not work do to wrong dict key.The plugin creates the object window.plugin.notification.local with the following methods:
The method allows to add a custom notification. It takes an hash as an argument to specify the notification's properties and returns the ID for the notification.
All properties are optional. If no date object is given, the notification will pop-up immediately.
window.plugin.notification.local.add({
id: String, // a unique id of the notifiction
date: Date, // this expects a date object
message: String, // the message that is displayed
title: String, // the title of the message
repeat: String, // has the options of daily', 'weekly',''monthly','yearly')
badge: Number, // displays number badge to notification
sound: String, // a sound to be played (iOS & Android)
foreground: String, // a javascript function to be called if the app is running
background: String, // a javascript function to be called if the app is in the background
});
The method cancels a notification which was previously added. It takes the ID of the notification as an argument.
window.plugin.notification.local.cancel(__id__);
The method cancels all notifications which were previously added by the application.
window.plugin.notification.local.cancelAll();
var now = new Date().getTime(),
_60_seconds_from_now = new Date(now + 60*1000);
window.plugin.notification.local.add({
id: 1, // is converted to a string
title: 'Reminder',
message: 'Dont forget to buy some flowers.',
repeat: 'weekly',
date: _60_seconds_from_now,
foreground: 'foreground',
background: 'background'
});
function foreground (id) {
console.log('I WAS RUNNING ID='+id)
}
function background (id) {
console.log('I WAS IN THE BACKGROUND ID='+id)
}
window.plugin.notification.local.add({ message: 'Great app!' });
window.plugin.notification.local.add({ sound: null });
By default all notifications will display the app icon. But an specific icon can be defined through the icon property.
/**
* Displays the <package.name>.R.drawable.ic_launcher icon
*/
window.plugin.notification.local.add({ icon: 'ic_launcher' });
/**
* Displays the android.R.drawable.ic_dialog_email icon
*/
window.plugin.notification.local.add({ icon: 'ic_dialog_email' });
The default sound is RingtoneManager.TYPE_NOTIFICATION. But an specific sound can be defined through the sound property.
The sound must be a absolute or relative Uri pointing to the sound file.
/**
* Plays the sound if the notification pop's up
*/
window.plugin.notification.local.add({ sound: 'res/sounds/beep.mp3' });
/**
* Plays the `RingtoneManager.TYPE_ALARM` sound
*/
window.plugin.notification.local.add({ sound: 'TYPE_ALARM' });
The sound must be located in your project's resources and must be a caf file.
/**
* Plays the sound if the notification pop's up
*/
window.plugin.notification.local.add({ sound: 'sub.caf' });
Note: The right to play notification sounds in the notification center settings has to be granted.
LiveTile's have the ability to display images for different sizes. These images can be defined through the smallImage, image and wideImage properties.
An image must be defined as a relative or absolute URI.
/**
* Displays the application icon as the livetile's background image
*/
window.plugin.notification.local.add({ image: 'appdata:ApplicationIcon.png' })
All images can be restored to the default ones by canceling the notification.
The right to play notification sounds in the notification center settings has to be granted.
An application can only display one notification at a time. Each time a new notification has to be added, the application live tile's data will be overwritten by the new ones.
Along with Cordova 3.2 and Windows Phone 8 the version.bat script has to be renamed to version.
On Mac or Linux
mv platforms/wp8/cordova/version.bat platforms/wp8/cordova/version
On Windows
ren platforms\wp8\cordova\version.bat platforms\wp8\cordova\version
The launch mode for the main activity has to be set to singleInstance
<activity ... android:launchMode="singleInstance" ... />
git checkout -b my-new-feature)git commit -am 'Add some feature')git push origin my-new-feature)This software is released under the LGPL 2.1 License.